Random Thoughts

about reading, writing, and anything else that interests me

Next Generation User Skills

Derek had a link to the Next Generation User Skills Report.  While I have not read all of it yet, I find I am fascinated by the charts that are included in the report, starting on page 14.  It starts with a list of Activities:

1.  Acquire – download data, media, software
2.  Buy – goods, services
3.  Calculate – cost, business plan
4.  Capture – sound, image
5.  Collaborate – with a group for work or leisure
6.  Communicate – with one or more people (asynchronous), report something
7. Compose – text (e.g. a message, a document)
8. Create – edit, combine digital media (e.g. a film, a podcast)
9. Disclose – my identity, personal details
10. Explore – a simulation, scenario, projection or role
11. File – store information, records
12. Illustrate – a document with an illustration or layout
13. Learn – school, CPD, personal interest
14. Meet – conference or other synchronous activity
15. Navigate – find and travel to places (i.e. using maps, GPS)
16. Organise – an appointment, meeting, project
17. Present – information
18. Publish – a digital artefact, a website, a podcast
19. Reference – something for the future (e.g. bookmark)
20. Register – for a public, commercial or open service
21. Search – for information
22. Sell – goods or services
23. Share – information, recommendations, media, other social networking
24. Survey – gather information, elicit votes

Then there is a list of competencies:

A. Enquiry
A1. Formulate questions as online enquiries
A2. Find, gather and collate information
A3. Research & evaluate on-line content & services
A4. Manage references (e.g. bookmarks) in context
A5. Explore a virtual scenario or simulation
A6. Use information to support decision making
B. Digital Literacy
B1. Understand on-line safety, security & privacy
B2. Recognise social responsibility (ethics)
B3. Understand and respect digital property rights
B4. Compose communications to suit target recipients
B5. Learn critically from reviews of published work
B6. Organise, format and enter data
C. Participation
C1. Communicate & share information
C2. Create & maintain an online identity
C3. Submit ratings, reviews & recommendations
C4. Contribute appropriately to networked community activities
C5. Use shared applications
C6. Work collaboratively online towards a goal
C7. Moderate and manage the activities of an online group
D. Production
D1. Create digital artefacts (diagrams, designs)
D2. Capture digital media (visual, audio)
D3. Edit digital media (visual, audio)
D4. Integrate (mash-up) applications and content
D5. Publish digital content (web, PDF, e-book)
D6. Enable content to be discovered online
D7. Control versions of digital assets
E. Digital Independence
E1. Understand technology operations & concepts
E2. Install, link and network hardware
E3. Install and update software
E4. Manage personal infrastructure and data
E5. Use a range of digital and interactive devices
E6. Make appropriate ICT tool selection
E7. Explore and self-learn digital technologies
E8. Synchronise devices and data

There is also a list of tools and then a chart that maps the activities and the tools. These charts seem to me to provide a gret framwork for thinking about what we teach students and how.

While this may seem most appropriate for a computer literacy class of some sort, I think it is equally useful for all teachers.  We can begin to think about what we do in out classes in a new way.  FOr instance.  when I look at my plans for one of my classes for the spring, I see that I will have them do a large number of the actiiivities mentioned in the report:

1.  Acquire – download data, media, software
4.  Capture – sound, image
5.  Collaborate – with a group for work or leisure
6.  Communicate – with one or more people (asynchronous), report something
7. Compose – text (e.g. a message, a document)
8. Create – edit, combine digital media (e.g. a film, a podcast)
9. Disclose – my identity, personal details
11. File – store information, records
12. Illustrate – a document with an illustration or layout
13. Learn – school, CPD, personal interest
17. Present – information
18. Publish – a digital artefact, a website, a podcast
19. Reference – something for the future (e.g. bookmark)
20. Register – for a public, commercial or open service
21. Search – for information
23. Share – information, recommendations, media, other social networking

And of the competencies, we will address a similar number of them:

A. Enquiry
A2. Find, gather and collate information
A3. Research & evaluate on-line content & services
A4. Manage references (e.g. bookmarks) in context
A6. Use information to support decision making
B. Digital Literacy
B3. Understand and respect digital property rights
B6. Organise, format and enter data
C. Participation
C1. Communicate & share information
C2. Create & maintain an online identity
C5. Use shared applications
C6. Work collaboratively online towards a goal
D. Production
D2. Capture digital media (visual, audio)
D3. Edit digital media (visual, audio)
E. Digital Independence
E6. Make appropriate ICT tool selection
E7. Explore and self-learn digital technologies

I had not thought about the class in that way before.  But I think this is an element of the class that I should call attention to.  I can build these into the course as part of the objectives to be met.  That is something I have never done before.  I am not sure why.  But this report has me thinking about it.

I wonder if my students would think it appropriate to have technology goals and objectives for our classes?

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